Index

inputs

MMO.inputs · 21 symbols · generated 30 Sep 2026

constant

BUT_LEFT

inputs.js:15
MMO.inputs.BUT_LEFT = 1;
Namespace
MMO.inputs
constant

BUT_WHEEL

inputs.js:16
MMO.inputs.BUT_WHEEL = 2;
Namespace
MMO.inputs
constant

BUT_RIGHT

inputs.js:17
MMO.inputs.BUT_RIGHT = 4;
Namespace
MMO.inputs
constant

S_IDDLE

inputs.js:19
MMO.inputs.S_IDDLE = 0;
Namespace
MMO.inputs
constant

S_IN

inputs.js:20
MMO.inputs.S_IN = 1;
Namespace
MMO.inputs
constant

S_DONE

inputs.js:21
MMO.inputs.S_DONE = 2;
Namespace
MMO.inputs
constant

DRAG_NONE

inputs.js:24
MMO.inputs.DRAG_NONE = 0;
Namespace
MMO.inputs
constant

DRAG_X

inputs.js:25
MMO.inputs.DRAG_X = 1;
Namespace
MMO.inputs
constant

DRAG_Y

inputs.js:26
MMO.inputs.DRAG_Y = 2;
Namespace
MMO.inputs
constant

DRAG_STRETCH

inputs.js:27
MMO.inputs.DRAG_STRETCH = 3;
Namespace
MMO.inputs
constant

DRAG_WIDTH

inputs.js:28
MMO.inputs.DRAG_WIDTH = 4;
Namespace
MMO.inputs
constant

DRAG_HEIGHT

inputs.js:29
MMO.inputs.DRAG_HEIGHT = 8;
Namespace
MMO.inputs
constant

DRAG_MOVE_X

inputs.js:30
MMO.inputs.DRAG_MOVE_X = 5;
Namespace
MMO.inputs
constant

DRAG_MOVE_Y

inputs.js:31
MMO.inputs.DRAG_MOVE_Y = 10;
Namespace
MMO.inputs
constant

DRAG_SIZE

inputs.js:32
MMO.inputs.DRAG_SIZE = 12;
Namespace
MMO.inputs
constant

DRAG_MOVE

inputs.js:33
MMO.inputs.DRAG_MOVE = 15;
Namespace
MMO.inputs
constant

DRAG_ROTATE

inputs.js:34
MMO.inputs.DRAG_ROTATE = 16;
Namespace
MMO.inputs
constant

INPUT_CLASS

inputs.js:37
MMO.inputs.INPUT_CLASS = null;
Namespace
MMO.inputs
constant

SYMBOL_INPUT

inputs.js:38
MMO.inputs.SYMBOL_INPUT = Symbol('MMO.inputs');
Namespace
MMO.inputs
function

register

inputs.js:46

Declare a gesture class under an event name, so input.add('{name}') can build it.

function MMO.inputs.register(eventName, gesture, opts)
Namespace
MMO.inputs
eventNamestringthe name the gesture is dispatched under
gestureFunctiona class extending MMO.inputs.Gesture
optsObjectthe default options for that gesture
function

$

inputs.js:60

Create an input of a certain type

function MMO.inputs.$(node, input)
Namespace
MMO.inputs
nodeElement
input
returnsInstance of Input